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AI Website Guides · Published · 7 min read

Three.js Website Templates: Free and Paid Sources, Examples and What to Check

Where to find Three.js website templates, six live 3D examples, and the loading, mobile and fallback checks that decide whether a 3D site ships.

Published by Amanjot Singh, founder of Scrollhaus. AI-assisted editorial work; product context, sources and corrections are documented in our editorial methodology.

TIDEMARK website with a humpback whale drawn from 36,000 particles in three.js
Scrollhaus Journal · AI Website Guides

Quick answer: a Three.js website template is a ready-made site that already has a WebGL scene wired into the page: a 3D model in the hero, a particle field, or a camera that moves as you scroll. Good ones also solve loading, mobile performance and fallbacks, which is where most 3D projects fail. This guide covers the types of Three.js templates, where to get free and paid ones, what to check before you choose, and how to adapt one with an AI coding tool.

What is a Three.js website template?

Three.js is an open-source JavaScript library that draws 3D graphics in the browser using WebGL. A Three.js website template combines that 3D layer with a normal website: navigation, text, sections, forms and a footer. The template decides how the two layers talk to each other. For example, the scroll position can drive the camera, or the cursor can tilt a model.

That link between page and scene is the hard part. The official three.js examples show hundreds of techniques, but each is a single demo on an empty page. A template turns a technique into a site you can ship.

Types of Three.js website templates

TypeWhat happens on the pageGood for
3D product heroA GLB model sits behind or beside the headline, rotates slowly and reacts to the pointerProduct launches, hardware, jewellery, eyewear
Scroll-driven cameraScrolling moves the camera through a scene or between fixed viewsArchitecture, real estate, storytelling
Particle scenesThousands of points form a shape, then morph into anotherAI, science and technology brands
Exploded viewA model splits into labelled parts as you scrollEngineering, medical and product education
ConfiguratorThe visitor changes colours or materials and turns the modelFurniture, vehicles, fashion
3D portfolioProjects live in a small world or gallery you navigateDevelopers and studios
Shader backgroundA full-screen animated shader sits behind normal contentSaaS and landing pages that need atmosphere

Where to find Three.js website templates

Free sources

Inspiration galleries

Awwwards, Dribbble and showcase sites collect the best Three.js websites. They are useful for ideas, but they do not give you code. Our list of 3D website examples explains what each technique involves.

Six Three.js website examples you can build from

These are live sites in the Scrollhaus library. Open each one and scroll it before you read any code.

Three.js starter kits, tutorials and frameworks

If you want to create a site from a blank project, a starter kit is quicker than a full template. A common path is Vite plus the three package from npm: one HTML file, one JavaScript file, a renderer, a camera and a scene. Bruno Simon's simple threejs template on GitHub follows this pattern and is a good first tutorial. For other frameworks, React Three Fiber covers React, TresJS covers Vue and Threlte covers Svelte.

For creative development ideas, Codrops publishes technical write-ups on shaders, page transitions, grid effects, fluid simulation and playable 3D worlds built with Three.js. Recent articles explore WebGPU and the TSL shading language, which the latest three.js releases support alongside WebGL, and which use the GPU more efficiently. Many creative tech studios pair Three.js with GSAP for scroll animation and dynamic timelines. Sites using Three.js this way reward exploration, inspire custom work and help you discover techniques. They are useful background before you hire a specialist or adapt a threejs website template yourself.

What to check before choosing a template

  1. File size of models. A hero model should be well under 2 MB. Look for GLB files compressed with Meshopt or Draco and textures in WebP or KTX2.
  2. Loading behaviour. Is there a loader tied to real download progress? Does the page work before the model arrives?
  3. Mobile performance. Test on a mid-range phone. Good templates cap pixel ratio, reduce particle counts and pause rendering when the canvas is off screen.
  4. One render loop. A single requestAnimationFrame loop should drive the scene and scroll effects. Several loops cause jank.
  5. Fallbacks. There should be a static image for browsers without WebGL and a calmer mode for prefers-reduced-motion.
  6. Framework fit. Plain Three.js, React Three Fiber and Next.js projects are not interchangeable. Pick the one your team uses.
  7. Licence. Confirm commercial use, client work and whether the 3D models themselves are included.
  8. SEO. Text must be real HTML over the canvas, not drawn inside WebGL, so search engines and screen readers can read it.

Plain Three.js or React Three Fiber?

Plain Three.jsReact Three Fiber
Best whenOne scene on a mostly static pageThe 3D reacts to a lot of app state
Learning curveYou manage the scene, loop and cleanup yourselfDeclarative, with helpers from Drei
BundleSmallerLarger, but tree-shakeable
AI coding toolsEasy for an agent to follow in one hook or fileWorks well inside an existing React codebase

For a marketing site with one hero scene, plain Three.js inside a single cleaned-up hook is usually simpler and faster.

How to adapt a Three.js template with AI

AI coding tools are good at changing a working scene and poor at inventing one from a sentence. So start from something that works.

  1. Pick a template with the right mechanic, such as a scroll-driven camera, then ignore its brand.
  2. Give the agent the build spec or source. In Claude Code, Cursor or Codex, put the spec in the repository and ask for the site section by section.
  3. Swap the model. Replace the GLB with your own. If you have no 3D artist, text-to-3D tools can produce a usable model that you compress before use.
  4. Retune lighting and materials to your brand colours. Small changes to the key light and environment make a big difference.
  5. Test on a phone and measure. Check frame rate and Core Web Vitals, then reduce geometry or effects if needed.

See how to make an animated website with Claude Code and interactive 3D website templates for worked examples.

Performance rules for Three.js websites

Our guide to Core Web Vitals for animated websites covers measurement in more depth.

Choosing the right starting point

If you are learning, start with the official examples and one free template. If you have a client deadline, start with a complete site whose 3D, loading and mobile behaviour are already solved, then change the brand. Scrollhaus has 276 websites with live previews, and 26 are free after a free sign-in. Browse the 3D website designs or compare access plans.

Frequently asked questions

Are there free Three.js website templates?

Yes. The three.js examples, GitHub starter kits, CodePen demos and the free websites in the Scrollhaus library, such as Morphos, are free to study and build from.

Should I use Three.js or React Three Fiber for a website?

For one hero scene on a marketing page, plain Three.js in a single hook is simpler and lighter. Choose React Three Fiber when the 3D reacts to a lot of React state.

Do Three.js websites hurt SEO?

Not if the text is real HTML above the canvas, models load after first paint, and the page has a static fallback. Text drawn inside WebGL cannot be read by search engines.

Can AI build a Three.js website?

AI coding tools adapt a working scene well but rarely invent a good one from a sentence. Start from a template or build spec, then ask the agent to swap the model and brand.

Browse Scrollhaus website designs and build resources →

Need help with a template, account, or project? Email admin@scrollhaus.ai.